‘Mission: Impossible’ Exit Interview: Stunt Coordinator Wade Eastwood Looks Back at a Decade with Tom Cruise
In this revealing interview, the legendary stunt coordinator discusses collaborating with Cruise, what makes the “Mission” franchise special, dealing with studio and insurer fears, and getting ready to direct his first movie.
By Chris O'Falt
June 19, 2025 2:00 pm
Wade Eastwood was the stunt coordinator and second unit director on “Mission: Impossible C The Final Reckoning,” his fourth consecutive film in the franchise, capping off what has been an intense 12-year collaboration with the film’s producer and star Tom Cruise.
Before linking up with Cruise, the South African-born stunt performer turned stunt coordinator had been building quite the resume, having worked with Brad Pitt on the star’s biggest pre-“F1” action films (“Mr. and Mrs. Smith,” “World War Z,” “Troy”), as well as helming the action on “X-Men” and “James Bond” movies. But its been the decade-plus intense collaboration with Cruise that has represented the pinnacle of Eastwood’s career to this point, as the star pushes his team to build upon the previous film’s lessons to propel the next one to even greater heights. And in true “Mission” fashion, Cruise’s “Final Reckoning” stunts on the wing of a 100-year-old biplane and swimming through a sunken submarine represent the two biggest and most dangerous action set pieces in the storied franchise’s history.
Wade Eastwood was the stunt coordinator and second unit director on “Mission: Impossible C The Final Reckoning,” his fourth consecutive film in the franchise, capping off what has been an intense 12-year collaboration with the film’s producer and star Tom Cruise.
Before linking up with Cruise, the South African-born stunt performer turned stunt coordinator had been building quite the resume, having worked with Brad Pitt on the star’s biggest pre-“F1” action films (“Mr. and Mrs. Smith,” “World War Z,” “Troy”), as well as helming the action on “X-Men” and “James Bond” movies. But its been the decade-plus intense collaboration with Cruise that has represented the pinnacle of Eastwood’s career to this point, as the star pushes his team to build upon the previous film’s lessons to propel the next one to even greater heights. And in true “Mission” fashion, Cruise’s “Final Reckoning” stunts on the wing of a 100-year-old biplane and swimming through a sunken submarine represent the two biggest and most dangerous action set pieces in the storied franchise’s history.
As Eastwood details in the interview below, what differentiates working on “Mission: Impossible” is time. It’s a process from script through production that demands a military-like discipline, never skipping a step of ideating, testing, training, and R&D that makes the impossible possible. The biplane finale alone had Eastwood in South Africa for nearly five months working around the clock, and that was after months of the initial creative steps working with director Christopher McQuarrie (“McQ,” as Eastwood refers to him below) and Cruise on the sequence’s initial design, which involved Cruise climbing out on the wing of the plane, as enormous movie fans blew in his face, while parked in a London hangar.
Wade Eastwood was the stunt coordinator and second unit director on “Mission: Impossible C The Final Reckoning,” his fourth consecutive film in the franchise, capping off what has been an intense 12-year collaboration with the film’s producer and star Tom Cruise.
Before linking up with Cruise, the South African-born stunt performer turned stunt coordinator had been building quite the resume, having worked with Brad Pitt on the star’s biggest pre-“F1” action films (“Mr. and Mrs. Smith,” “World War Z,” “Troy”), as well as helming the action on “X-Men” and “James Bond” movies. But its been the decade-plus intense collaboration with Cruise that has represented the pinnacle of Eastwood’s career to this point, as the star pushes his team to build upon the previous film’s lessons to propel the next one to even greater heights. And in true “Mission” fashion, Cruise’s “Final Reckoning” stunts on the wing of a 100-year-old biplane and swimming through a sunken submarine represent the two biggest and most dangerous action set pieces in the storied franchise’s history.
As Eastwood details in the interview below, what differentiates working on “Mission: Impossible” is time. It’s a process from script through production that demands a military-like discipline, never skipping a step of ideating, testing, training, and R&D that makes the impossible possible. The biplane finale alone had Eastwood in South Africa for nearly five months working around the clock, and that was after months of the initial creative steps working with director Christopher McQuarrie (“McQ,” as Eastwood refers to him below) and Cruise on the sequence’s initial design, which involved Cruise climbing out on the wing of the plane, as enormous movie fans blew in his face, while parked in a London hangar.
But as the last chapter of the Cruise-led “Mission” franchise is put to bed — released to a $500 million and growing worldwide audience — Eastwood is in the middle of casting the green-lit action-comedy “Mister,” which will be the stuntman’s directorial debut when it goes into production this fall. It’s a turning point moment in Eastwood’s career, and when he sat down with IndieWire for his “Mission: Impossible” exit interview, we found him in a reflective place, reminiscing about getting the “Mission” call while strapped in doing an enormous car jump on a commercial, what actually made him nervous shooting Cruise’s practical stunts, and why he is ready to follow in the footsteps of his friends David Leitch (“Fall Guy”) and Chad Stahelski (“John Wick”) to make the leap from stunt coordinator to director.
The following interview has been lightly edited and condensed for clarity.
IndieWire: Was “Edge of Tomorrow” the first time you started working with Tom Cruise, and McQuarrie, who wrote that movie?
Eastwood: Yes, Doug Liman directing, that was our first time working together. And then when I finished “Edge,” I was doing a car commercial, actually jumping the General Lee [car] for a “Dukes of Hazzard” commercial, I was just getting strapped in to do a hundred foot jump, and I got a phone call saying, “Could you leave on Monday for England to do ‘Mission: Impossible 5?'” And I was meant to start another project, so I had to give an answer quick. So, I quickly do the car jump and then get on the phone to get it all sorted. And the rest is history.
It’s always hard to back out of something, but I’m guessing people understand that stunt coordinating “Mission: Impossible” is the dream.
Eastwood: Yeah, but also I’ve got on really well with [Tom] on “Edge.” We have the same sort of ideals and way of thinking, we’re very detailed and it was all about the character on “Edge,” and the movement C it was quite robotic in that suit, and we’ve all done suits Transformery style, and I wanted something a bit different. So I started to make him study the haka [the Maori war dance New Zealand rugby teams do before a match], with side-to-side movement, sort of rollerblading style, side to side swish with the weight of the arms. I think of him and I sitting down playing with the suits together — I’d put one on as well — and we’d sort of did this dance routine where we worked on movement to get the suit to have a character of its own. And I think that’s where we connected on action. Everything has to be a character: The Fiat 500 in “Mission 7,” the biplane in the last one, every vehicle, every tool, everything has to be character.
I think our relationship developed on the detail, not the action. We’re going to jump off a cliff: What’s the character arc? How are the audience connected to every part of this? He doesn’t jump in a car, he jumps in a character, if you like, the car becomes a character too.
IndieWire: Have there been moments during your collaboration where there’s a little bit of a pause, and you say, “You want to do what?”
Eastwood: I’m sure for the insurers and other people around us, they have those moments. But, I’m involved in the story phase really early on before production, when there isn’t a script, there’s just ideas. Tom and McQ will have ideas, I’ll have ideas, and we put the ideas in a pot and we mix them around. They know where they’re going with the character, so they push heavy on that, and I’m trying to come up with action that’s cool and different and hasn’t really been seen before, but stays true to the story, and between the three of us, we all start pushing our own individual thing. And if I looked at it with limitations, we wouldn’t come to the end result. Because there can’t be limitations at the beginning of the conversation. Let’s go for gold, push for the character, push for bigger, better. Why not? “Let’s fly low level down the canyon with you on the wing.” Let’s do all that stuff. And then once we got something that we’re all excited about from the high energy conversations, then I go into a dark room on my own and cry and work out how to do it.
From my processes, don’t say “no,” say “yes” to everything, and then work out how I can eliminate as much risk as possible, and still make it it visually spectacular.
IndieWire: I’m sure someone has sent you along the way that Matt Damon clip on a late night show talking about Tom.
Eastwood: Yeah, he got rid of the health and safety guy. They don’t really get involved in stunt side of it, but obviously they’ll have a comment. The insurers, the health and safety side, and the studio side, they were like, “Oh, I don’t think you can do that.” So, yeah, I heard this story too [laughs].
IndieWire: That is part of it I imagine, there are conversations with insurers and studios throughout this whole process, right?
Eastwood: Exactly. And that’s the hardest thing. And you know, for me, because Tom is so keen not to shortcut and to be 100-percent competent, that allows me to therefore give the trust to him as an actor doing his own stunts, which is obviously very rare.
We know, obviously the insurance company’s going to be worried. He’s a commodity and he’s worth a lot of money, as well as being a human, a great actor and everything else, to them it’s high risk. So I go about my training schedule with him, the way I would go about it with anyone. It’s not different because it’s Tom Cruise. It’s we need to jump a motorbike off a cliff, we need to be on the wing of a plane, right? So you have to be the most competent person that there is at doing that. And if you are, and if we train in stages to get you to that part, well then we’ve eliminated as much of the risk as possible. There’s no one else that should be doing it because there’s no one else that can do it and act like he does because he’s Tom Cruise.
Tom never fights any of that. He’s on board. If anything, he’s the opposite. He pushes for it. He’s like, “What do we need?” So I get a training schedule and team together, the amount of weeks or months we need. Obviously, as we start to do it, it changes with his skill levels — he’s a fast learner and we adapt the training schedule, but we never bypass it. We never shortcut it. And I think the insurance companies and the studios trust the process that Tom and I have. They know that we aren’t stupid, we don’t want injury or fatality.
I’ve interviewed McQuarrie a few times, and what I gather is part of this is Tom as a producer and a co-creator, making the space and time to have these steps. Yes, it’s scary at first, but when you start looking at it as a thousand steps of how to get there, it’s less so. And that’s a little bit unique, no?
Eastwood: Big time. There’s a lot of “yes” people in Hollywood, especially to a big actor and a powerful person. And I’m a “yes” person, but I’m not a yes person for the wrong reasons. You’ve got to be competent and be able to do it. And when I first met Tom, we were doing some driving stuff, and I was like, “Look, you don’t jump in a Formula One car and go set a lap record. You go to [first] jump in a Formula Three car, you have to build up to a Formula Two car. You’re doing it in stages, otherwise you’ll skip a very important stage and you won’t have those raw skills that you need when the job gets harder later. And he is of the same belief and he sticks to it. And as a result of that, it’s an easy process for me because I know I’ve got the best student during that process.
The thing that I have to imagine is hard is that you were talking about the training process, each one of these set pieces, is a different strength or skill that he needs. The strength you need to hold onto the plane is different than a running scene or scuba diving scene. It’s not just one training to get ready for “Mission: Impossible — The Final Reckoning,” right?
Eastwood: Yeah. Tom designs his own training, not stunt training, but the physical training of the diet and so on. He knows what his body’s going to go through and endure and how he’s moving, and he then gets with his team and he designs that and he will work on things like when we do the speed fly sequence, he designed a system that he could get his core engaged, working with his arms up, so he’s not fatiguing or having injury, because if Tom has an injury then we have to stop shooting. So he’s 100-percent in control of that and he’s got a great team on the physical side, on the diet side. My job is to make sure that the stunt side, like learning the fights, choreography, the movement for the fights, I’ll get with his physio and his trainer, and say, “These are the sorts of movements Tom will be doing.” And then they know which muscle groups to work on to make sure that we prevent injury.
In terms of that prep, training, R&D process, can you take a minute to walk us through how that applied to the big biplane sequence in “The Final Reckoning,” which I gather you worked on for four-and-half months after they did all the Pre-Viz?
Eastwood: Yeah, so it started very early on. We climbed around on a plane on the ground and at an airport in England and started shooting ideas around — Tom, McQ, and myself. And then we strapped it down to the ground and put on some big wind machines and moved around the wing together. And Tom had ideas in his head, but he wanted to feel what the blast was like.
Then we need to know the limitations of that aircraft, because when there’s a body on the wing of the plane, as it moves across the wing, the plane wants to turn in that direction. And you have to have enough control and the stick to be able to keep it level for flight. Otherwise, you’re always in a dive, or a turn, or you spin or stall. So after we’d played around on the wing with the fans — he really felt the blast and he could work out his physical training with his team — then I started with a dummy on the side of the plane with wires. We would fly and I would move the dummy out in increments, and the pilot made sure we could always be in control.
Then we would upgrade the engines to have more power. We’d make sure they were tuned like an F1 car.
Because they’re 100-year old planes, right?
Eastwood: Yeah, but the aircraft restoration team were incredible. It really was like an F1 air plane. Because you’re flying 10-feet over these rivers in South Africa, and if you have an engine failure, you’re not landing, you’re crashing. So that’s out of my control. So the only control we had is to make sure that every time those planes land, they are checked to the T, and we’d switch planes to the other one if we needed to. Whatever needs to happen but that the plane has to be perfect.
So we would test the stunt with the dummy moving further and further out. Once the pilot had full control of that, I would then turn the dummy to the wind, so we have maximum drag, which makes a plane want to yaw, and possibly go into a dive or a spin. And once we worked that out with the plane and the pilot could withstand that, then we started with Tom. And there I had to come up with a rigging system that would allow Tom to start in the ****pit for takeoff and landing, to step out onto the wing to spin and rotate his body with all the cables and everything to get the shot and then get back in the ****pit for landing. So it was a complicated system, so we had to have a slack management system built into the wire that was hands free.
And that was shot near where you are from?
Eastwood: Yeah, it was amazing for me, as a South African originally, to go home. I took Tom to Namibia on another project before and I was desperate to show him South Africa. When the plane sequence came up, I was like, we have to shoot in these locations. They’re just incredible.
I loved the submarine sequence. I know that there’s been a lot of talk about how Tom was never really happy with his underwater scenes, and wanted another crack at it, but it’s such a unique and intentionally slower sequence, can you could talk about how that one evolved over time?
Eastwood: That was two huge, huge sets. We had a set that could rotate, that could sink it into the water, raise, it could pitch it, and we had real torpedoes, I mean not real in that they are going to blow up [laughs], I mean real scale and size torpedos. They were heavy, they weren’t light, because the light ones are rubbery, they bend, bounce.
Because onscreen you can tell if they don’t have the right weight?
Eastwood: Oh, big time. Also rubber that size is going to be almost as heavy anyway. If we made them super lightweight, when they react with the water they’re going to be different, you’re going to need cables to pull them down. So we went real, but that all had to be tested for weeks of making sure that there was nothing that could snag and then suddenly drop where it shouldn’t and go where it shouldn’t. Because Tom’s path — if he’s underwater and a torpedo hits the top and then sinks, once it’s weightless in the water, it’s fine, he can move it around, hit against it, but if he’s surfaced for some reason, or you’re caught up in the surface and that torpedo falls off the shelf, he’s got a full weight torpedo that’ll crush him. So just the torpedo room alone took a lot of rehearsing and a lot of working out with my team, special effects, and then getting Tom into it and having him working it out.
But when we’d first would go in and rotate the set slowly, and pitch it, and sink it, the bubbles and the current that was created by that set moving with all the water, you’re getting sucked towards the mechanics and the grinding gears and the chains, and then the bubbles distort your vision. You can’t see each other, so you don’t know if someone’s in trouble, you can’t give a signal. So, I had to work out all these things with my team that if they lost my visual, I had a light signal as a different visual signal, backups for backups. And if they lost visual with me completely, then the rig stopped.
So [Tom] was in the rig, and I was sort of half mid-station and just watching him. And at times, because he’s acting and we’re acting [a chaotic situation] where a torpedo will hit him and push him to the bottom and he’s going to get caught for three or four seconds, but now Tom’s down there for 10-12 seconds, and he’s still acting, and we’ve got signals if he’s in trouble, and it’s nervewracking. He’s ad-libbing, he’s going with it, he’s just making it up, but it looks like he’s drowning and he’s pinned for real and he’s in trouble, and it’s very hard for me not to go in. And at times I would go in, and then we’d surface, and he’d be like [impersonating a frustrated Cruise], “What are you doing?! I’m acting.” It was just too much sometimes.
“Back off Wade, I got it.”
Eastwood: No, he would, he’d be, “What are you doing?!” But also, Tom’s become a friend of mine over the years and if a friend’s in trouble, you want to jump in. It was very difficult.
One collaboration I’ve been fascinated by over the last few years is how editor Eddie Hamilton works into all this. Obviously, he’s a great editor, and we can talk about that, but there’s also a feedback loop that has to happen on set, right? Beyond Eddie’s talents as an editor, he has to help figure out what you have at this point, and I’m hoping you can talk about that a little bit.
Eastwood: Yeah, we’ve got so much footage and there’s so many different angles and ways that we can enter and exit the scene, and McQ’s got a bunch of ideas and he wants a bunch of options, and Tom’s got a bunch of ideas, and Eddie’s sort of putting it all together and saying, “Which direction are we going? Because if we go in that direction, we might need this. And if we go in that direction, we might need this. And alright, well then we should shoot this and this.” And it’s unplanned sometimes, and we have to create a new sequence and we have to shoot it.
But again, the joy with this, and the reason I love doing “Missions,” is if something like this comes up, “Alright guys, well I need this much time,” whether it’s with Tom or stunt people or whatever, “I need this much time, and this training.” They’re never like, “You haven’t got that, we’re shooting it tomorrow.” It’s like, “Okay bud, do the best you can.” And I’ll always do it as quick as I can, I’m very budget savvy, and conscious and aware of that, but it still needs time to do it properly, and they never compromise on time and they never compromise on performance, or action, which is the reason I love these films.
And there’s an ethos, “We’re doing it here, we’re not going to wait, we’ll do it now,” rather than figuring it out in post and reshoots, right?
Eastwood: Oh yeah, it’s on the fly. It’s all guns blazing, lots of ideas [Laughs], and lots of organic processes.
One thing I worry that gets lost in discussing these movies is the collaboration with visual effects. I know there is an emphasis on practical, and this is Tom Cruise doing the stunts, and that’s what’s understandably put forward, but VFX are an important part of figuring this out too, right? That’s another voice in the room of how to do this stuff?
Eastwood: Yeah. I mean, when you interact with things, everything is practical on a “Mission.” Everything on the plane is practical. If there’s vision effects in that, it’s painting out a wire or enhancing a sky. There is no other visual effects in the plane sequence. It’s 100-percent real. It might be a little cleanup here, or there, or a little bit of damage on a plane here or there, but the planes are really flying and Tom is really on the wing. And when Tom’s flying, he’s really flying. There’s no trickery rigs, or stage rigs, it’s all in South Africa for real, which was amazing.
And so the visual effects side it’s not like if I went and did a Marvel movie, and I’m like, “We are creating a wall on the blue screen over there, and then he’s going fight this dragon, which is actually a stunt double in a blue suit with pads on, and he’s got to imagine it, visual effects telling the actor, “It’s six foot tall, and here’s the marker.” We don’t have to imagine a world because we shoot in the real world, and we use visual effects to enhance and to extend sets, and things like that.
I guess what you are saying what visual effects can eliminate, or what it can extend, is known, that’s somethingC
Eastwood: We know. Exactly. And they know.
I saw that you’re getting ready for your directorial debut, “Mister.” Obviously, with David Leitch and Chad Stahelski, and now Sam Hargrave too, stunt coordinator into director is becoming a more established career path. I’m curious, with stunt coordinators also often being second unit directors, has directing become a natural storytelling extension of the work you are already doing?
Eastwood: Yeah, it is. We are so involved early on, with the script development. And on a big action movie sometimes there’s no action written. The character is here and then the character’s there. “What about doing a car chase into that?” “That’s a great idea.” And then we write it and beat sheet it, and do all that. So, we’re very involved in the creative stage in an action movie, so it feels like the natural progression is to [direct].
And then when we get the actors in and they start training, I love bringing performance out. Teaching them to do fights, that’s fun in itself and it’s fun seeing them enjoy it, but then once they’ve got the choreography, putting the character in there and making them have fun with it and making them find it, and we do that in our workshops, where it’s a relaxed environment, and that’s normally where they find it. So, you are directing the whole time. And when I run a second unit, I have the main actors on my second unit when I’m doing the action, I don’t just use the stunt doubles. The same with David and Chad, good friends of mine, and have done really well. As a second unit director you’re in control of your action, and the emotion and drama, so it feels like the natural progression.
And “Mister” is definitely one of those. It ticks all the boxes of action, but also really, really good emotional storytelling.
With the stunt community now being part of an Academy branch and at the 2028 Oscars will have its own category, a part of that movement was the creation of the “Stunt Designer” title. Is that something that you’re hoping will take hold?
Eastwood: I haven’t really looked into. I’m not really a massive awards guy myself.
The idea would be in this new world for a “Mission: Impossible,” you would’ve gotten the title of stunt designer over stunt coordinator, or is that just semantics at this point?
Eastwood: It’s semantics. It’s just a title at the end of the day. I mean, at the end of the day, I’m the second unit director and stunt coordinator, I help design the action. What you see on screen is part of what I designed with Chris and Tom. You’re always designing, you’re creating, you’re writing, you’re doing it all, but under the guise of your box, and as a partner in a journey, so I don’t really care what the title is.
Fair enough.
Eastwood: When press comes out in a big movie like “Mission,” obviously there’s a brand and there’s publicity and no one really cares about Wade Eastwood or whoever it is behind the scenes: The crew, the special effects coordinator, the production design. The brand is Tom and McQ, and “Mission: Impossible,” so that’s where the marketing is. But it is nice, like Pom Klementieff that other day, mentioned, “Thanks to Wade and his stunt team.” Because you are very much behind the scenes. So not so much on the award side. It’s just nice to be acknowledged when you’ve been on a movie for six years and you’ve been away from your family a lot of that time, you’re working 12 hours and six, seven days a week, and you’ve poured all your blood and guts, and you’ve worked out the logistics of how to do it, and the training, and all that stuff, all that work and creativity, which you get paid for, that’s your job, but it’s nice just to get a little mention of like, “Oh, the guys did a great job.” And that’s good enough for me.